Character Posing

Character Posing
Animation snippet.

On my LinkedIn, there was something called 'The pose cycle challenge' (by an animator who currently works at NetEase Games, Adam Turnbull) that went on for a year. I was able to participate for a few of the months. The reason I started doing it was because it was fun, and it helped learn more fluid and natural movement when it comes to animating characters.

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I participated in this challenge from February all the way to July. The last one I did for the challenge didn't make it through, probably because mine was too quick and I rushed it. The one above is the one I did for May in 2025.

The pose image for this month in the challenge.

The issues I've faced when doing this month's pose was that I wanted to add the character balancing on a toy car while moving. The car didn't move at the same pace the character did, but that before I added an empty to the scene and started over, and it took me about nearly an hour.

It felt nice being open to do different things - feels refreshing.